In all my travels across the vast and uncaring series of tubes that is God’s own internet, no single game has proven quite as divisive as Fallout: New Vegas. Seemingly self-enlisted in the war for the Fallout franchise’s soul, New Vegas stands in diametric opposition against Fallout 3 – both a title that is New Vegas’ immediate predecessor, forming the foundation for most of its core gameplay features, and a title that New Vegas is hopelessly embarrassed by, hoping to wallpaper over its writing and worldbuilding flaws and earn itself the honour of being the “real” Fallout 3. Depending on who you ask, New Vegas has either accomplished exactly that, or it’s a total insult to an enormous, lovingly made open-world RPG that, no matter how you slice it – no matter how far it diverges from the creative aspirations of the originals – catapulted the Fallout franchise into true pop cultural relevance for the first time.
Despite playing a little bit of it in 2008, I never actually finished Fallout 3 for almost a decade – and despite giving it quite a few goes, I never actually finished Fallout: New Vegas until just this month. So my perspective on the two games feels… detached, somehow. I consider myself more of an observer than a player, in that respect – like I’m looking back on a moment in history, rather than actually living through it – so I figure I’m uniquely positioned to comment on New Vegas without the baggage of either hype or familiarity. I, like the Courier herself, am an outsider, come to shape this discourse, and I alone can truly ask and answer the most inflammatory of questions: is Fallout: New Vegas the real Fallout 3? Is it, in fact, the best game ever??
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